Skip to content Skip to sidebar Skip to footer

Post Apocalyptic Concept Art Concept Art Germany Winning the War

Featured Artists

James Clyne

Overview
James Clyne attended the University of California at Santa Barbara where he studied Fine Art and Painting. Eager to focus on pattern, he attended Art Center College of Design as an Industrial Design major focusing on entertainment design. Clyne began his professional career designing creatures, characters, and environments for gaming companies such equally Sega, Activision, and Pulse Entertainment. Wanting to expand his work in amusement design further, James began consulting as a concept artist and storyboard artist for special furnishings houses such equally Digital Domain and Rhythm and Hues.

His early on piece of work in film began with Terry Gilliam's Fear and Loathing in Las Vegas. Soon to follow were Instinct, Titan A.East., Mission to Mars, Galaxy Quest, Mystery Men, A.I.: Artificial Intelligence, Minority Report, The Polar Express, and Troy, for which he provided conceptual designs for environments, sets, props, matte paintings, and vehicles.

Joseph Cross

Overview
A concept artist and designer originally from Berkeley California. Now a senior concept creative person at Bungie in Bellevue Washington.

 Cornelius Dämmrich

Overview
Born in 1989 backside the Berlin Wall, what makes me kind of a existent-life wildling. Years after the fall of the Soviet Union, my female parent and I moved to Westward Federal republic of germany where I grew up and went to schoolhouse. Today I live in Cologne and work as a freelance 3D Artist. I create 3D environments with a combination of various 3D programs. Since I'thou non a grapheme modeler, you will sparsely find any humans or animals (with a few exceptions) in my work. All yous will find are signs of life: Remainings of activities, scratches or marks of somewhat dealing with its surroundings. Sometimes I try to alter this, sometimes I don't. I love movies and watch a lot of them. I also adore several composers and musicians like Trent Reznor and Clint Mansell. Motion picture soundtracks have a huge influence on me and often take office in the process of creating images and artworks. Earned a Available of Arts in Media Pattern at the MHMK College in Cologne. For my work I've received several awards—such every bit the CGChoice Award—and take been published in several books and magazines.

Simon Stålenhag

Overview
I'm an artist based in the countryside outside of Stockholm, Sweden. I've been involved with a lot of different projects, ranging from films, commercials, and book covers to art directing and concepting for video games. I'm also the second one-half of Pixeltruss (the other one-half being Tommy Salomonsson), who recently released the sixteen-bit platformer Ripple Dot Aught.

Michal Klimczak (Shume)

Overview
Michal Klimczak was born October 4, 1979, in Kraków , Poland.
In 1999 he began studying at the
Cracow Academy of Applied science. He has no creative training and is completely self-taught. He is inspired by the work of Zdzisław Beksińki, Allan Lee, 60 minutes Giger, and Michal Karcz. He is currently working as an interior designer in an international corporation.

Andrée Wallin

Overview
Concept artist and producer working mainly with commercials and films with an expertise in concept/pre-vis art also as loftier-stop promo art such every bit movie posters, magazine covers, and billboards. Clients include Universal, Warner Bros., Disney, Digital Domain, MPC, Blur, Legendary Pictures, etc.

Categories
Concept Designer / Moving-picture show / Gaming / Sci-Fi / Fantasy

URL
andreewallin.com

Jason Park

Jason Park is an LA based concept illustrator and background designer specializing in sci-fi and futuristic art. A lifelong Transformers fan with over 15 years of concept art feel, Jason won a 2013 Emmy Honour for Outstanding Individual in Animation for his work on "Transformers Prime number." Jason has also done concept illustrations for a variety of other projects in the animation and video game industries for a broad range of clients including Warner Bros. Animation, Sony Pictures, and EA.

Steve Thomas

Steve graduated from the University of Ohio's Visual Communications school with a caste in advisory graphics and page design. Before becoming a freelance illustrator/graphic artist, he worked for newspapers creating graphics and illustrations for xiv years.

Today, Steve tries to come upward with new and interesting ideas for illustrations. His love for vintage poster, propaganda and product art from the early 20th century and an involvement in retro-futuristic fine art from the mid-20th has fueled the Space Travel series which continues to abound. Steve has besides created artwork under such licenses as Star Wars, Disney, Play a joke on, Star Trek, Hasbro, The Muppets, and Marvel.

Mike "beeple" Winklemann

Beeple is Mike Winkelmann, a graphic designer from Appleton, Wisconsin, USA. His brusk films have screened at onedotzero, Prix Ars Electronica, the Sydney Biennale, Ann Arbor Picture show Festival and many others. He has also released a series of Creative Eatables live visuals that have been used by electronic acts such as deadmau5, Taio Cruz, Tiësto, Amon Tobin, Wolfgang Gartner, Flying Lotus and many others. He currently releases piece of work on Flight Lotus' Brainfeeder imprint.

tumblr_nrnuxedCFA1r20fq5o1_1280.jpg

golottle.blogspot.com

Source: https://www.museumofsciencefiction.org/featuredartists

Post a Comment for "Post Apocalyptic Concept Art Concept Art Germany Winning the War"